One of the things we considered when planning for Legion in WoTLK Gold the beginning was that we knew that we would have the following: a 7.1 and after that a 7.1.5 and an 7.2 as well. We also had a good idea of what was going to be able to include in these, however, it wasn't precise. We were aware, especially in patches, especially those in-between patches such as the 7.1.5 and 7.1.5, the most important thing is that it's there. It's not a necessity for it to be that Brawler's Guild lands right now since it doesn't contribute to the plot of Legion. It's not essential that time-walking to Pandaria or micro-holidays are included in this patch. However, we wanted to provide something to offer players and it's quite refreshing to see something that's not so strongly tied to The Legion as well as it's the Broken Isles. It's fun to be transported back in time with nostalgia or just a reminder of other regions of Azeroth or to these places.

Blizzard's has an extensive and long-running story that has been a long and storied history "It's waiting when ready" and it's quite nice to find yourself in the place in which "ready to go" actually means. Instead of delivering five things we need to deliver in this patch, we could deliver four and reserve the fifth to come later. In the past, this would have been, "No, we really must be patient until that fifth is finished and then need to wait until everything is lined with the right way." With our agile, new method of development it is possible to wait for something we don't believe is ready, but still be able to get the content we've developed to players' hands. I think this is going to become one of the biggest achievements of Legion The way in which we manage our pacing in an agile kind of approach than it was previously.

Do you ever find yourself feeling that the best content is being pushed out ahead of time, or are you confident there's enough content in the coming patch that players will be thrilled? Also, are you confident that youpersonally are looking forward to developing and thinking of new ideas?

As Paul stated that our team has been steadily growing for quite a while. We're about 300, perhaps slightly more. The good thing is that there are numerous people working as part of the team who are all working to improve the game So they each have their own perspective on how to make the game better. Sometimes, when we look at the next patch or future patches, I'm thinking, "Oh, I didn't even realize we were doing this." There's so many players who are creating new content that I'm convinced that there's an entire initiative that is taking different directions and different strategies to be able to buy WoTLK Classic Gold create something that is different unlike any other member of the team. And that's the reason it's so successful.