I'm not exactly sure when the event is working as intended. Right now, Stormwind is completely overrun with Wow gold classic ghouls that are rampaging through the streets and slaughtering everything that moves. The auction house, vendors, and even the bank are unusable--that may be frustrating for players that, when the event is really live, are only trying to go about their day to day business.

Over on the WoW subreddit, players also have found ways to attract the zombie infestation outside of capital cities, making entire areas of Azeroth uninhabitable.

Fortunately, WoW game developer Jeremy Feasel confirmed the zombie invasion portion of the event will only be busy for a couple of hours through the day rather than all the time. I am actually a little disappointed with that, frankly, because I think it would be fun to find an all-out, 24/7 invasion which gamers have to try and contain--something akin to World of Warcraft's notorious Corrupted Blood event.

Players can also venture into the arctic wastes of Northrend to fight bosses and make powerful loot, and there's also a new story quest to test out.

Otherwise, you can wait until the event inevitably starts sometime in the coming months. But now that it's about the PTR, it'll likely be occurring sooner rather than later

Since publishing our first story, YouTuber and Reddit consumer'KokushiGG' has published a new video displaying Ray Traced Shadows in the new zones at the growth. You'll discover the video down below. Like yesterday's screenshots, we can observe the gap in Shadows is rather minimal with the newest feature enabled. Enabling Ray Traced Shadows, however, does seem to greatly impact operation with FPS falling from 120FPS into 60FPS in some cases.

Ray Traced Shadows within World of Warcraft Shadowlands have been allowed on the match's Beta/PTR, and the very first comparison shots have surfaced on the internet.

Back in April of the year, Blizzard added Ray Traced Shadow alternatives to the match's Alpha. Unfortunately, actual Ray Traced Shadows weren't enabled just yet and people from the Alpha were only able to view the new choices. According to the option's description, it"improves shadow quality together with beam design, which generates shadows with much more natural softness, substantially improved precision, and out of additional light sources"

Players in the alpha Could select among the next Ray Traced Shadows options:

Fast forward four months and we could now finally see the way the new shadows look in the forthcoming Shadowlands expansion. Earlier this week we already reported that the new NVIDIA Game Ready Driver additional support for the brand new attribute in Shadowlands, and several Beta/PTR players have currently shared some screenshots comparing Shadowlands together and best place to buy wow gold with no Ray Traced Shadows enabled.