They didn't really even eliminate racial bonuses, they just gave you the Animal Crossing Nook Miles Ticket choice to change them if you would like.
The thing is, people could have been doing this anyway, but it's in the official rules for 5e. If people do not want bad orcs, they can just not have bad orcs in their effort, it is so simple.I listen to Not Another D&D Podcast and their campaign exists in a world where interbreeding has been a thing for millenia, therefore there are no"races". Every being is a great number of different racial aspects.
For player characters it let the players select one civic"course" while using their personality look however the want, and all beings are extremely"human-monster hybrid".
Eg. Emily's PC, Fia, is described as being violet peeled and fanged, slightly"orcish" in her face but extended and gangly elven physique. She uses the racial stats of Vedalken. It's a mishmash of different descriptions which works great having a"look how you would like, but apply a race's features".
It's also an optional rule. I personally think it is a bit OP because you can chose a feat onto every race (a feat is basically like a gift and some are extremely strong), but in the end it's to create your character more elastic when you wish to play with an Orc Wizard f.e. and don't have much use for the bonus strength.It's more fun because you can play any race as any class but it makes races just another bit of fluff details which you tell your party once and they then forget the entire game that their wizard is a half-orc.
In addition to the whole thing began because a group of people were complaining about orcs being displaced because they're D&D depiction of black individuals apparently, even though humans are a separate race...
I mean if your in a group at which the half orc is ignored today, than it had been probably going to be discounted before. It is up to the player to detirmine what they want from the racial option, and the dm to apply those decisions on.The first time that I saw that I legit did not get it. . .its because the character is a shade darker? Is it even? Don't these folks have real problems to worry about?
If you inform your DM that you wish to be a half-orc, and come to the table with an notion about exactly what that means from a roleplaying standpoint, without having talked to the DM about it, and your experience is different from what you expected, than that is in you.It seems similar to"caving to SJW's" and much more like just leaning into allowing very good homebrew. A number of the recent changes seem to be in the direction of Animal Crossing Items For Sale helping you play however you want, while assisting you not break game equilibrium. As a rules-are-just-guidelines player, this can be super welcome.