Getting from 50 to 60 is hastily accomplished inside the Shadowlands. WOW has finished a shift from being organised geographically - as a meandering collection of hops from quest hub to quest hub - to a narrative structure in order to WOW Classic Gold be familiar from any cutting-edge RPG or open-world game.
There's a "essential direction" tale marketing campaign a good way to occupy maximum of your time as you level, plus in large part non-obligatory side quests to put off you if you select. Shadowlands' storytelling is focused and carefully related to its star characteristic: Covenants. These are 4 factions, certainly one of which you will choose to sign up for whilst you hit the extent cap. They are the Kyrian (angels), Necrolords (necromancers), Night Fae (fairies) and Venthyr (vampires), every tending to their corner of the afterlife and, not usually tenderly, to the souls of their care.
Their four kingdoms are suspended above a real hellscape referred to as The Maw - an area so awful you can't journey your mount there. The Maw is dominated through a massive sadistic beefcake called The Jailer, who is in league with the disgraced Horde Warchief, Sylvanas Windrunner, and who's siphoning the souls of all of the useless to Buy WOW Classic Gold reinforce his armies for an invasion of all fact, or some thing.